How HyperDot Made Waves in Accessibility Research – Xbox Wire

HyperDot is a minimal action arcade game with one rule: dodge everything. The game is fiendishly difficult — as players progress through the 100-level campaign, the simple task of “dodge everything” becomes more and more of a challenge. Solo developer Charles McGregor created his own behind-the-scenes challenge by committing to make HyperDot both difficult and … Read more How HyperDot Made Waves in Accessibility Research – Xbox Wire